Here are the presentation materials and the press coverage of the research at the MVRC.


Whitney SL, Sparto PJ, Babu SV, Hodges LF, Furman JF, Redfern MS: Perceived Anxiety and Simulator Sickness in a Virtual Grocery Store in Persons with and without Vestibular Dysfunction. 12th Annual Cyber Therapy 2007 Conference: Transforming Healthcare Through Technology, Washington DC, 2007 June.
Sparto PJ, Furman JM, Whitney SL, Hodges LF, Redfern MS (2004) Vestibular rehabilitation using a wide field of view virtual environment. The 26th Annual International Conference of the IEEE Engineering in Medicine and Biology Society, San Francisco, CA, September 1-5, 2004.
Sparto, PJ. (2002) The study of visually-induced postural responses using virtual environments. XXII Barany Society Meeting, Seattle, WA, USA, September 26-29, 2002.
Jacobson, J. (2002) Configuring Multiscreen Immersive Displays With Existing Computer Equipment. Human Factors and Ergonomics Society 46th Annual Meeting, Baltimore, MD, USA, Sept-Oct, 2002. Demonstration.
  Jacobson, J. (2002) "CaveUT: Game-Engine Software for CAVE-like displays, a Walk-in Demonstration at the Conference on Human Factors in Computing Systems", Minneapolis, MN, USA, April 2002.
  Whitney, SL. (2002) "The Use of Virtual Reality for Persons with Balance Disorder." American Physical Therapy Association, Combined Sections Meeting, Neurology Section, Using Virtual Reality to Enhance Function in Neurologic Rehabilitation: Possibilities for Today and Tomorrow, February 20-24, 2002 in Boston, Massachusetts.
  Sparto, PJ. (2002) "The Contribution of Central and Peripheral Vision to the Postural Sway Response Elicited by Moving Visual Environments in Healthy Children Aged 8-12." Association for Research in Otolaryngology, 25th Annual Midwinter Meeting, January 2002.
  Brown, KE. (2002) "Postural Sway in a Virtual Environment in Patients With Unilateral Peripheral Vestibular Lesions." Association for Research in Otolaryngology, 25th Annual Midwinter Meeting, January 2002.
  Jacobson, J. (2001) Balance NAVE; A Virtual Reality Facility for Research and Rehabilitation of Balance Disorders, Proceedings of the Virtual Reality Software and Technology Meeting, Banff, Canada, November, 2001.
Thomas, Mary Ann. "Using Virtual Reality to Treat Those with Balance Disorders." University Times. 17 March 2005, Vol. 37, No. 14, page 9.
  UPMC NOW, University of Pittsbrugh Medical Center, "Treatment for Vestibular Disorders a Virtual Balancing Act." November/December 2004, page 2.
Bails, Jennifer. "Pitt Research cave sheds light on dizziness." Pittsburgh Tribune-Review 8 November 2004. B-1.
  ENT, University of Pittsburgh School of Medicine Department of Otolaryngology, Fall 2004, pages 2-3.
On September 3, 2004, WDUQ's (90.5 FM) Mark Nootbaar profiled research in the MVRC.
PITTMED, University of Pittsburgh School of Medicine Magazine. October 2002, Volume 4, Issue 4.
"The Next Step in Rehab for People with Balance Disorders". FACETS: School of Health and Rehabilitation Sciences, University of Pittsburgh. Winter 2002.
  Jacobson, J.(2002) "Unreal Tournament for Immersive Interactive Theater", in Lewis, C., Jacobson, J. (2002) Game Engines for Scientific Research, Communications of the ACM, January 2002.


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